Profile

shinra_dog: (Default)
Reno

August 2023

S M T W T F S
   12345
6789101112
13141516171819
20212223242526
2728293031  

Style Credit

Expand Cut Tags

No cut tags
shinra_dog: (Alley)
[personal profile] shinra_dog

NOCTIUM BIO

name Reno age 31 sexuality Bisexual birthday Unknown gembond Sapphire

player info
Name: Magellan
Are you over 18?: Yes
Contact: [plurk.com profile] shinra_dog
Other characters, if any: N/A
Permissions: Here
character information
Character: Reno
Canon: Final Fantasy 7
Canon point: post-Advent Children, just at the beginning of Dirge of Cerberus
OU or AU?: AU
Age: 30
Info: Here
Species: Human
Gembond: Sapphire
Gem Location: His throat

AU clarification: [AU from Enervation & Blood Tithe] Reno is not unfamiliar with the concept of “mana” generated by intimacy. It’s almost a lovely thought. Unfortunately, from his experiences in Wulgrimm and later Irkalla, he’s come to expect that it’s primarily hoarded by the power-hungry through dubious and often violent means. For that reason, he’s a little touchy and a little suspicious (okay, maybe more than a little) of those around him. Discovering friendly faces and the new “rules” of this place will be a relief -- and considerably motivating to get very very close.

Reno will arrive after having died. Terribly. After being torn apart by werewolves. It may take some serious convincing to keep him from trying to kill the next werewolf he sees by pure fight or flight anxiety.

Features: As a result of the grievous wounds related to his death, Reno will have noticeable scars across his body as evidence of being physically mauled and torn open. Thanks to Noctium's doctors, scientists, and the power of the gems, he is alive and healed but the scars remain.
Record
Disposition: Reno is chatty, confident, and bluntly speaks his mind. He has a playful and often sarcastic nature, and he isn’t afraid to get his hands dirty -- to a degree. Reno isn’t the type to let many others get close. That said, he is fiercely loyal to those he respects. The Turks have become like family to him, especially his partner Rude. Reno lets his guard down around the taciturn man, gossiping and teasing him about girls. But if there were any perceived threat to his partner, Reno goes on the hunt. He isn’t above following and spying on people (hell, if it’s important, it’s easy to justify) and his gut is usually right. He at least had enough class not to say “I told you so” when he discovered the last girl Rude had eyes for was an AVALANCHE spy… and he was intuitive enough to let it go when he found out that Rude already knew. While he might occasionally question his partner’s taste in crushes (and pigeons? really?) he trusts Rude implicitly. When he thought there was a chance Rude had been killed above the Plate to Sector 7, Reno just about lost his mind.

Reno will often be irreverent (directly or indirectly) to those he considers incompetent -- which, outside of the Turks, includes most of Shinra leadership. He holds a grudge against Heidegger for putting his team in danger without adequate intel or guidance and his body language makes it clear that the only reason he still takes orders from the man is for a paycheck. After the events of Before Crisis, however, Reno owes Rufus Shinra his life and he’s never forgotten it. Reno is genuinely loyal to the young executive, following Rufus’ lead from penthouse to halfway house because he believes in the other man’s mind.

Reno faces the world with a smirk and a hefty load of sass, but he’s a “consummate professional” when it comes to getting his missions accomplished. That said, he knows when to “turn it off” rather than getting burned out. Reno knows to keep his professional and private lives separate (usually), taking time off very seriously. He’s a creative thinker, knowing that the best way is not always the most direct way, and being willing to bend the mission parameters in the interest of the best ultimate result. Reno puts on a mask of being heartless and Machiavellian, but he’s taken some pretty big emotional shortcuts. In capturing a specimen for Hojo, he chooses to take Nanaki (Red XIII) instead of his mate, Deneh, and allows Nanaki to complete their ritual in Cosmo Canyon before transporting him to Midgar. He’s refused to take part in gathering Nibelheim survivors for Hojo’s experiments, used subterfuge to lure out enemies rather than risk endangering innocent bystanders, and went to search for Zack before the Shinra military could find him (and regrets that he failed). As much as Reno would like to project that he doesn’t have a heart, he wears it on his sleeve when it’s broken, screaming with grief when he genuinely believes Tseng killed Veld.

Under pressure: When the chips are down and the stakes are high, that’s when Reno becomes singularly focused. The one-liners and quips stop as all of his energy goes into achieving his goal with heightened reaction time and vicious efficiency. A “Shinra dog” indeed, Reno can be like a pit bull -- he won’t let go. The trade-off is that he becomes more emotionally driven, and he doesn’t “let go” of what he values at the time. That could be the mission, in the case of releasing the Sector 7 Plate. But it could just as easily be disobeying orders to cut a mission short in the interest of saving his team. It could be completely abandoning a mission that he deems worthless, like continuing to hunt Cloud when the rest of Midgar needs to be evacuated because there’s a meteor coming. He might not do what people want him to do, but he’ll do his damnedest to follow through on what seems to be the best course of action -- including retreating “victoriously.” After all, “a pro isn’t someone who sacrifices himself for his job; that’s just a fool.”

Condition upon arrival: Reno will arrive after having died. He’ll have long, deep, jagged claw wounds across his chest, torso, and back, and it’s clear something large mauled him. He’s thinner than usual, paler, considerably worse for wear than when he initially left Gaia. He’s lucky to be provided the life-saving medical attention by those that discover him upon arrival. Mentally, emotionally, he’s on edge. On the bright side, having literally just died, he doesn’t have the strength to fight off his saviors. But he will be suspicious and skeptical toward the natives he meets until he’s gotten to know the situation better.

Abilities:
- Skilled in hand to hand combat, Reno is primarily known for speed, dodging, and strong kicks in a style that’s both street and akin to Jeet Kune Do
- Blunt weapons like his electromag rod and truncheons. Firearms training, though he prefers not to use them.
- Pyramid Materia and Lightning Materia use (currently not on his person)
- Skilled with driving/flying vehicles
- Street savvy. Reno knows how to navigate the seedy underworld places, who to bribe, and how to make connections with the shadier members of society
- “Advanced Interrogation Techniques.” He’d had to use this “skill” somewhat in Wulgrimm, though he’d rather not use it in Sumarlok, etc.

Inventory: A flimsy linen pair of pants and what’s left of a flimsy linen shirt. It’s been slashed by sharp claws. A thin pair of sandals.

Sample:
Sample One
Sample Two

Notes: tbd

player Magellan timezone EST discord shinra_dog#5395 code by transilience

Page generated May. 16th, 2026 04:56 pm
Powered by Dreamwidth Studios